Art Director

UBISOFT

Basic Roles and Responsibilities

  • I produce and direct concepts art for characters and the environment.

  • Constantly striving for the highest possible standards of style and looks while keeping consistency.

  • Main goal as an Art Director is to set new standards for style and Key Art for the Store

  • Responsible for creating a clear artistic style that supports and communicates the creative vision and storyline of the game concept.

  • Responsible for Art direction on the project, ensuring that all the key art features are in alignment with the vision.

  • Responsible for the development and design of key artwork.

  • Put in place Levels of Quality.

  • Giving feedback, direction, guidance, coaching, inspiration and supporting the individual team members though all phases of production.

  • Execute timely internal reviews on color schemes, lighting, mood, etc. of key art in the production.

  • Give feedback and guidance to external partners on art content and reviews work to ensure it is appropriate for the project.

  • Be responsible for the final approval of the artistic quality of Key art.