Art Director
UBISOFT
Basic Roles and Responsibilities
I produce and direct concepts art for characters and the environment.
Constantly striving for the highest possible standards of style and looks while keeping consistency.
Main goal as an Art Director is to set new standards for style and Key Art for the Store
Responsible for creating a clear artistic style that supports and communicates the creative vision and storyline of the game concept.
Responsible for Art direction on the project, ensuring that all the key art features are in alignment with the vision.
Responsible for the development and design of key artwork.
Put in place Levels of Quality.
Giving feedback, direction, guidance, coaching, inspiration and supporting the individual team members though all phases of production.
Execute timely internal reviews on color schemes, lighting, mood, etc. of key art in the production.
Give feedback and guidance to external partners on art content and reviews work to ensure it is appropriate for the project.
Be responsible for the final approval of the artistic quality of Key art.